

As of Version 1.5, the wave system is structured like this Wave 1: Grunts, hand-to-hand combat, grunts armed with melee weapons appear near the end. Enemies still come in waves as before but objectives vary. This can help letting this God weapon plays on much longer time Last Step :ready Up And Kill Arena is planned for Project Nexus 2, albeit with a more open-world twist and no ties to the original arena. Now for the Fun part, as the Tinkerer, you have the power to add Any Attachment to any guns, so, get any gun you like, and put in the 20mm X 10 mag in, then you are ready to go!Ī few thing need to remind, first of all, GET THE ARMOR THAT ADD THE AMMO COUNT! Most tough members also wear bright pink triangular shades, a signature item of their gang. Their aesthetic sports pompadour hairstyles and leather jackets with denim pants. After a certain point in the campaign a second player can join in and help. Find co-op news, reviews, and more info about this game. They occupy the streets of Nevada Central and often show up on motorbikes. Co-Op gameplay information about MADNESS: Project Nexus on PC. They are a biker gang of street thugs lead by the notably short Sweet Tony. Breaking off the metal spikes holding it back, the G03LM. The Toughs are an enemy faction in Project Nexus 2's Arena Mode. A single G03LM pursued Kelzad Oox after he escaped from the arena and made another attempt to escape the Science Tower. Their armor protects them from almost all gunfire, forcing their opponents to knock off their helmets with melee attacks in order to expose their vulnerable areas.
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Your OP weapon can be crafted after you done with the mission, so before that, you might have to stay with your old guns Step 3 : Mod The Gun, Get The Armor That Add Ammo G03LMs are armored gestalts created by Project Nexus. This is quite hard to get it, but still, you have to beat the arena mode once to get the op weapon :3 so yeah, have fun with your first run ! Step 2 : Get The Magic Table To Gain The Power However, the Nexus Core still remained active, leading to the events of the upcoming game, Madness: Project Nexus 2.īased on its backstory, it appears that Project Nexus' Training Program aims to improve its soldiers by having them attain combat skills that are on par with those of Hank, Sanford and Deimos.First And The Most Important Step : Get Tinkerer After The First Round Of The Arena Mode They succeeded in destroying it, with Mag Agent: N being the final body to fall. Hank, Sanford and Deimos were sent on a mission to put the project to an end. Christoff also stole a halo and took on the identity of Jesus.įifteen years after the outbreak, the project remained active, with the cloning process having been perfected, or at least close to being perfected. Amidst the chaos, Christoff waged a one-man war against the project, eventually killing the project's leader, Phobos.
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Upon breaking free of their confinement, the zombies and abominations began attacking scientists and agents. Christoff, became disgusted at the result of his scientific efforts and released the experiments in an attempt to destroy the project. However, the project's lead scientist, Dr. The project resulted in the creation of several undead creatures, such as Zombies, Sleepwalker Patients, and Abominations. It heavily involved cloning, which was performed on resurrected deceased people rather than the living most likely because of imperfect cloning defects. The project was formed in order to fix the problem of inadequate amounts of soldiers.
